Playground
A space that celebrates the joy of creation without constraints. Here, I test new ideas, play with different technologies, and share playful, engaging creations that are close to my heart.
Dyckman Farmhouse VR Tour /
A-Frame VR
As part of my Independent Study in Computer Science at NYU, this project is a rapid VR tour prototype for the Farmhouse Museum.
Immersion Room / A-Frame VR
This project reverse-engineered the Immersion Room at Cooper Hewitt Design Museum. Players can sketch their own wallpaper and experience the design from a 3D perspective.
Breakout / p5.js
This is a class assignment using p5.js, simulating a simple "breakout" game where players can control the paddle on the bottom to bounce the ball and hit points.
Bunny Jump / p5.js
This is a class assignment using p5.js, which presents a 2D Mario-like platform game with the aesthetic theme borrowing from NEW JEANS.
Woodblock
This is a fabrication project that explores the mortise and tenon joint and the material combination of wood and acrylic. It presents different viewing experiences from various angles.
CaratPet / Arduino
I repurposed my old Seventeen lightstick and hacked it into a digital pet, who offers accompany, receives massage and treats, and barks sometimes.
Graphics
&
Drawings
Adobe Photoshop
Adobe Illustrator
Procreate